Plan

1 day $3
Purchase closed — updating

It goes back on sale the moment the developer ships an update. Watch the status — it refreshes automatically.

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Description

Security 8
Features 10

UDP for Rust moved to a new menu: sections on the left, tabs on the right. The aimbot holds the chosen target while the key is held, can pause after a kill and delay a target switch, and leads moving targets. Filters drop teammates, sleepers and wounded players, and a separate toggle keeps only targets you can actually see.

Recoil is handled two ways: a soft RCS with separate vertical and horizontal strength, or a hard No Recoil — the vendor marks such features RISKY itself. Players show a box, skeleton, health, weapon and state flags, with a visibility check and China Chams drawing models through walls. World ESP is split into crates, resources, items and builds: the cupboard shows upkeep and auth, while stashes, turrets and SAM sites get their own marks.

Loot is searched across a list of 997 items: what you need goes into colour-coded groups, the rest is not drawn. Battle Mode drops extra markers with a single key for the length of a fight. UDP is demanding: 16 GB of RAM or more, virtualization enabled and a game overlay matching your GPU; RAID, Intel RST and modified Windows builds are not supported.

UDP screenshots